How To Kill A Thunderjaw
"The lesson will be taught in due time, Aloy. Until then, we wait." This article contains heavy spoilers. Read ahead with caution. |
"In that location's so much to acquire, and less time than I'd hoped." This article or department does not reverberate changes introduced by new releases in the series.You tin can help by updating the contents. |
- "That thing is huge; and built to fight."
- ―Aloy, upon sighting a Thunderjaw
The Thunderjaw is a machine in Horizon Naught Dawn and a returning car in Horizon Forbidden W. Information technology is a large Combat Class motorcar, one of the two largest machines of this class (the other motorcar beingness the Tremortusk). Its size, power, and array of heavily damaging weapons make it one of the well-nigh feared of all machines.
History
Horizon Zippo Dawn
Unlike the Zero Dawn terraforming machines, which were designed and controlled by GAIA, the Thunderjaw was designed by the AI HEPHAESTUS, which had seized control of the Cauldron facilities and begun ambitious countermeasures to the human practice of machine hunting. Thunderjaws are one of the most extreme examples of HEPHAESTUS' escalating attempts to cull the human population, a phenomenon known to the tribes equally the Derangement.
The Carja hunter Ahsis, a Hawk of the Hunters Lodge, is the kickoff known hunter to have killed a Thunderjaw. After the huge machine destroyed the Carja freehold of Morning Light, Ahsis tracked, institute and engaged it, narrowly defeating it by using its own Disc Launchers against it. As the largest and most powerful machine ever successfully hunted in the Lodge'southward history up to that fourth dimension, the kill elevated him to the rank of Sunhawk.[i] The body of this Thunderjaw was after retrieved, and is now kept on display in the middle of the Lodge.
His accomplishment was eventually topped by the successful hunt of another Thunderjaw. Known as Redmaw, this Thunderjaw had for years slaughtered every hunter who had attempted to kill it, earning it legendary status amidst Carja hunters. Somewhen, Redmaw was killed by Militarist Talanah Khane Padish and her Thrush Aloy.
The Eclipse was able to corrupt at least two Thunderjaws, one of which was used to track Prince Itamen and Queen Nasadi after their defection from the Shadow Carja, and the second of which was used to raid The Embrace.
The Frozen Wilds
HEPHAESTUS besides produced Daemonic Thunderjaws, albeit sparingly. When Aloy and her companions, Aratak and Ourea, attempted to breach the Cauldron EPSILON facility, HEPHAESTUS deployed one to guard the archway. In the end, however, it proved no lucifer for them and was destroyed.
Horizon Forbidden Due west
Alongside their regular variants, Aloy encountered exceptionally powerful Noon Thunderjaws in the Forbidden Westward, killing i at the archway to Thebes.
During the last assault on the Far Zenith base of operations, Beta managed to inject HEPHAESTUS into the Zenith printer matrix, allowing it to unleash an ground forces of Thunderjaws and other large Gainsay machines that engaged a Specter swarm.
Appearance
The Thunderjaw is a huge bipedal machine with features akin to those of a Tyrannosaurus Rex: powerful and bulky legs, a long trunk, and a heavy tail to maintain equilibrium. Its trunk features symmetrical weaponry: a laser weapon in its oral fissure, cannons on its jaws, a radar array on its back, and Disc Launchers on its hips.
Beliefs
Like about large machines, Thunderjaws are found alone. A pair can be found together protecting a herd of Lancehorns in the Glarebreak, west of Complimentary Heap.
When undisturbed, Thunderjaws mill about their respective sites, their footfalls an early warning to anyone wandering too close. They are so massive that they tin can knock over copse simply by walking into them.
Abilities
The Thunderjaw's huge size, power, array of weapons, and capacity to sustain damage go far one of the most formidable machines. Information technology employs a variety of powerful melee and ranged attacks.
Additionally, its radar scanner allows quick detection of hunters hiding in alpine grass. Unlike that of a Scrapper, which is able to detect but movement, the Thunderjaw's radar can detect humans regardless of their motion. In Horizon Zero Dawn, Thunderjaws have no elemental weaknesses, and are resistant to Shock. In Horizon Forbidden West, both Thunderjaw variants are resistant to Shock and Frost damage, with the Noon variant having resistances to every element simply Acid.
While information technology is unconfirmed, Thunderjaws can supposedly hear a bow shot. While most machines would investigate where the shot landed, a Thunderjaw will investigate where the shot originated from.
Weaknesses
A Thunderjaw'southward major structural weaknesses are its center and data nexus; ranged weapon strikes on either cause significant damage once they are exposed. Similarly, landing a shot of the corresponding element on exposed elemental canisters will induce their condition effects. Its mandibular cannons, disc launchers, tail and radar unit can all be removed with enough Tear damage, disabling their corresponding abilities entirely.
In Horizon Forbidden Westward, both variants are weak to Acid, and inflicting the Corroding country will make it easier to access its main weak spots.
Attacks
Horizon Zero Dawn
Melee attacks
Name | Primary Damage | Secondary Damage | Trigger Range | Description |
---|---|---|---|---|
Seize with teeth Attack | 250 | - | 11m - 17m | Snaps at enemy with mandibles |
Charge | 275 | - | 20m - 80m | Charges and rams enemy |
Foot Stomp | 290 | 50 | 0m - 7m | Stamps on enemy |
Rushing Bite Attack | 250 | - | 18m - 33m | Charges and snaps at enemy |
Tail Slam | 300 | - | 6m - 16m | Vertical bludgeon attack with tail |
Tail Swipe | 300 | - | 17m - 27m | Spinning bludgeon attack with tail |
Ranged attacks
Name | Damage Type | Principal Harm | Secondary Damage | Trigger Range | Clarification |
---|---|---|---|---|---|
Disc Launcher - 360 Attack | Explosion | 130 | - | 5m - 25m | Discs strike in a circumvolve effectually chassis |
Disc Launcher - Barrage | Explosion | 130 | - | 20m - 80m | Discs strike in a barrage |
Disc Launcher - Homing | Explosion | 130 | - | 20m - 80m | Discs track enemy |
Laser Sweep | Laser | 200 | 130 per second | 25m - 60m | Fan-shaped spread of light amplification by stimulated emission of radiation beams |
Cannon Burst - Pb Upwardly | Projectile | threescore | - | 20m - 80m | Rapid-fire mandibular cannon shots; head sweeps laterally |
Cannon Outburst - Side to Side | Projectile | 60 | - | 20m - 80m | Rapid-fire mandibular cannon shots; cannons repeatedly burn left and right |
Horizon Forbidden West
Proper name | Windup Time | Impairment | Trigger Range | Clarification |
---|---|---|---|---|
Cannon Burst (Atomic number 82 Upwards) | Short | 176 Ranged | 20m - 100m | |
Cannon Burst (Side to Side) | Curt | 176 Ranged | 20m - 100m | |
Disc Launcher Homing | Short | 317 Ranged | 20m - 100m | |
Disc Launcher Barrage | Short | 317 Ranged | 20m - 100m | |
Disc Launcher 360 | Medium | 317 Ranged | 5m - 25m | |
Light amplification by stimulated emission of radiation Sweep | Medium | 317 Ranged 130 Ranged overtime | 25m - 55m | |
Laser Blast | Short | 317 Ranged | 25m - 70m | |
Charge | Medium | 417 Melee Crushed l | 20m - 100m | |
Bite Attack | Short | 352 Melee | 11m - 28m | |
Rushing Bite Assault | Short | 352 Melee | 0m - 18m | |
Foot Stomp | Short | 352 Melee Crushed 50 | 0m - 7m | |
Tail Swipe | Brusk | 417 Melee Crushed 50 | 17m - 44m | |
Tail Slam | Medium | 352 Melee Crushed 50 | 17m - 44m |
Components
Horizon Zero Dawn
Image: | Component: | Information: | Weakness: | Force: |
Body | Hard outer casing to protect synthetic muscle and operational systems. | None | Shock | |
Blaze Canister | Shooting this canister with Fire arrows volition trigger an elemental explosion. Shoot off this component to collect Blaze. | Fire Tear | None | |
Data Nexus | Hitting this component deals greater damage to the machine. | All | None | |
Disc Launcher | This heavy weapon tin can be picked up and used after it has been detached from the machine. | Tear | None | |
Freeze Canister | Shooting this canister with Freeze arrows will trigger an elemental explosion. Chillwater can be looted from this canister. | Freeze Tear | None | |
Heart | Hit this component deals greater damage to the machine. | All | None | |
Ability Cell | Shooting this component with Shock arrows will trigger an elemental explosion. Sparker tin exist looted from this component. | Shock Tear | None | |
Radar | Destroying this component disables the scanning ability. | Tear | None | |
Cannon | Destroying these components disables Cannon attacks. | Tear | None | |
Tail | Destroying this component disables the Tail attacks. | Tear | None |
Horizon Forbidden West
Boodle
Horizon Naught Dawn
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4
1
i
15
50
200
100
100
Horizon Forbidden West
Variants
In Horizon Forbidden West, there are two variants of the Thunderjaw.
- Thunderjaw
- Noon Thunderjaw
Appearances in other media
The Thunderjaw appears in Ratchet & Clank: Rift Apart as an object dropped from some other dimension into Ratchet & Clank'due south using the RYNO eight.[2]
Trivia
- Although Thunderjaws are shown in the Embrace at the kickoff of the game, their presence during Aloy's infancy would be ix years before they were first observed by the Carja. It seems likely that their advent in this scene is not-canon, and only intended to showcase the prominent machines of the game.
- According to game designer Mathijs de Jonge, Thunderjaws are 24 meters long and 9 meters tall.[3]
- Thunderjaws are perhaps the most well-known machines in Horizon Zero Dawn. Aloy's battle confronting a Thunderjaw kickoff showcased the game at E3 2015, a massive affiche of one was draped on the side of a building in Los Angeles to advertise the game at E3 2016, and the game's box art depicts Aloy hunting one.
- Thunderjaws (as of Horizon Zero Dawn) take 271 animations, 93 destructible armor plates, 12 unique attacks, 67 visual effects and 550,000 polygons.[4]
- According to Hermen Hulst, the Thunderjaw was the beginning machine implemented in the game, and was used to image the game's combat. The total development fourth dimension took a year and a half.
- Thunderjaws are more mutual compared to other large-sized machines.
- When playing on Ultra Hard Difficulty, the Disc Launchers are made especially resistant to Tearblast Arrows, though other sources of Tear, such as the Tearblaster, volition notwithstanding deal the same amount.
- During development, the Thunderjaw was referred to equally the Raptor.[5]
Gallery
In-game
Concept art
References
Machines | |
---|---|
Horizon Zero Dawn | |
Conquering Form | Broadhead - Charger - Fireclaw - Frostclaw - Glinthawk - Grazer - Lancehorn - Rockbreaker - Scrapper - Snapmaw - Strider - Trampler |
Chariot Class | Corruptor - Deathbringer - Metallic Devil |
Gainsay Class | Ravager - Sawtooth - Scorcher - Stalker - Stormbird - Thunderjaw |
Communication Grade | Tallneck |
Recon Grade | Longleg - Watcher (Redeye Watcher) |
Transport Class | Behemoth - Bellowback - Shell-Walker |
Unknown Class | Control Tower |
Horizon Forbidden West | |
Acquisition Class | Bristleback - Clamberjaw - Fanghorn - Plowhorn - Scrounger - Spikesnout - Sunwing - Tideripper - Widemaw |
Combat Form | Clawstrider - Dreadwing - Grimhorn - Shellsnapper - Slaughterspine - Slitherfang - Specter - Specter Prime - Tremortusk |
Recon Course | Burrower - Skydrifter |
Send Class | Leaplasher - Rollerback |
How To Kill A Thunderjaw,
Source: https://horizon.fandom.com/wiki/Thunderjaw
Posted by: estestherew.blogspot.com
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